-- GENERATED SPELL FOR [Dragonmaw Scout] --


function spell0_2103(pUnit, Event) --@Shoot,n/a--
pUnit:FullCastSpellOnTarget(6660,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_2103', 651, 1)
end

function Sorts_2103(pUnit, Event)
local choix_sorts_2103 = math.random(0, 0)
if choix_sorts_2103 == 0 then
pUnit:RegisterEvent('spell0_2103', 1, 1)
end
end

function mob2103_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2103', math.random(1500, 3000), 1)
end

function mob2103_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2103_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2103_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2103, 1, 'mob2103_Action')
RegisterUnitEvent(2103, 2, 'mob2103_Leave')
RegisterUnitEvent(2103, 3, 'mob2103_Kill')
RegisterUnitEvent(2103, 4, 'mob2103_Die')
